Conduct one-on-one or group tutoring sessions between the ages of 13 to 18
- Develop and implement customized learning plans to meet the unique needs and goals of each student.
- Teach fundamental computer programming languages, including but not limited to HTML, CSS, JavaScript, Python, Backend development, Mobile application development with Flutter and COMM Care
- Instruct students in graphic design principles using software such as Adobe Creative Suite or similar tools, including Adobe Illustrator, Character Animation with Adobe InDesign, Adobe After Effects and Blender and UI/UX Design with Figma
- Introduce the learners to data analysis with Microsoft Excel, POWER BI and Tableau.
- Guide robotics concepts, including basic electronics, coding for robots, and problem-solving in robotics projects.
- Create and curate educational materials, exercises, and projects to enhance the learning experience.
- Stay up-to-date with the latest industry trends and technologies in computer programming, design, and robotics.
- Monitor and assess student progress, providing constructive feedback and guidance to help them achieve their objectives.
- Foster a positive, inclusive learning environment encouraging students to explore and experiment with technology.
- Collaborate with other educators and staff to ensure a cohesive and well-rounded educational experience.



