Responsibilities
- Support user-related research activities, including methodological design, protocol writing, and qualitative/quantitative data-gathering activities
- Use approaches in behavioural science and user research to conduct behavioural diagnosis on demand, uptake, and use of products, programs, and policies.
- Use evidence to clearly define problems, analyze user data, and generate insights for problem-solving
- Create personas through user research and data.
- Use different creative problem-solving approaches to facilitate the co-creation of possible solutions
- Design prototypes, conduct concept and usability testing, and gather feedback
- Develop wireframes and prototypes around customer needs
- Work with the innovation team to summarize insights into knowledge products including learning briefs, policy briefs, and other peer-reviewed publications.
Qualifications / Job Requirements
- A Master’s Degree in Social and Behavioural Sciences, Marketing, Advertising, or a related field
- Previous industry user experience research or playing a critical role in an innovation team
- Proven experience as a UX Designer, UI Designer, or similar role
- Strong interest in program and policy innovation.
- Skill set in project management and research (qualitative and quantitative).
- Familiarity with interaction design and information architecture.
- Proficient in analytical and design softwares, including nortion, canvas, miro, and proficient in the design of journey maps.
- Problem-solving aptitude.
- Strong written and spoken communication, including the ability to develop knowledge products.




